Thread:Shado supreme/@comment-25600892-20180308232135/@comment-26059868-20180426213522

The rule I use when deciding whether or not to bring in a new character is to think of the story like a clock and the character like a gear: Every gear in the clock is there to serve a purpose. If there's no place for the gear to go, you don't need to add it in. But, just because theres no space for a gear, doesn't mean you have to throw it away; eventually the gears in the clock will get worn out, or break, and then you bring in the new gear to replace them.